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Thursday, January 15, 2004

Proposal: Stop Thief!

Enact a new spell:
Thievery
1 unit of any type of energy
Upon invocation, the sorcerer must post "Thievery: DICE-4, target" in the GNDT where Target is the spell's target sorcerer and expend any given unit of energy. If the result is greater than 0, then the sorcerer gains 2*result of the energy type expelled and the target loses 2*result of that same type. Invoking thievery also causes one unit to be subtracted from the invoking sorcerers' balance.


Enacted by Mat, Jan 17; 22:43