Proposal: prevention of veto mishaps (revised)
I proposed this at the start of the new dynasty and was asked to correct and resubmit the proposal. It's been updated with new terminology and the requested modifications.
[ I'm hoping that this will assist (or at least inspire someone to propose something that will assist) in having a set way to overturn a veto without having to default to a CFJ.]
In rule 18-Dynasties, change the line stating:
to
This, in turn, will require Control Units to veto wisely.
Enacted by Squirrel, 22nd Sept.
[ I'm hoping that this will assist (or at least inspire someone to propose something that will assist) in having a set way to overturn a veto without having to default to a CFJ.]
In rule 18-Dynasties, change the line stating:
However, a veto may be overturned if all other Robots vote FOR the vetoed Proposal within 48 hours of the initial Proposition."
to
However, a veto may be overturned if a Request for veto annulment is declared. Requests for veto annulment may not be vetoed by the Control Unit; as they aren't traditional, rule changing propositions.
If the consensus on the Request for veto annulment results in a FOR count of two-thirds of active Robots or greater, one strike is placed upon the Control Unit. If three such requests are successfully put forth in one dynasty, the Control Unit will be removed and nominations for a new Control Unit may be posted.
This, in turn, will require Control Units to veto wisely.
Enacted by Squirrel, 22nd Sept.
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