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Friday, January 16, 2004

Proposal: Errata (trivial)

In Rule 2 - Sorcerers change “Admin may render a Sorcerer idle if that Sorcerer has failed to vote for more than a week, or if it has asked to become idle. Admins may set to idle a Sorcerer who has asked to become reactivated.” to “Admin may render a Sorcerer idle if that Sorcerer has been listed as an active player for the previous week and has not voted or proposed during that time, or if it has asked to become idle. Admins may set to active a Sorcerer who has asked to become reactivated.”

In Rule 3 - Proposals change “Any Sorcerer may propose a change to the Ruleset or gamestate, provided that...” to “Any Sorcerer may propose a non-trivial change to the Ruleset or gamestate, provided that...”; change “by posting an entry which begins with the paragraph "Proposal : [Title]" in bold text” to “by posting an entry which begins with the title "Proposal : [Title]"”; change “A Sorcerer can submit any number of Trivial proposals at a time.” to “A Sorcerer can submit up to four Trivial proposals at a time.”; and change “Proposals can either be Pending, Enacted, Failed or Expired.” to “Proposals can either be Pending, Enacted, or Failed.”

Move the text of Rule 7 - Time Out in between the third and fourth paragraphs of Rule 5 - Enactment, delete Rule 7, and decrease the number of rules 8-11 by 1.

In Rule 10 - Ascension update all terminology; change “Only once it has been resolved will the Representative be considered to have Ascended, and only then may new proposals and GNDT changes be made. ” to “Once it has been resolved gameplay resume in accordance with the decision made, and only then may new proposals and GNDT changes be made.”; and change “(excluding Rules 1-11 and the Glossary)” to “(excluding Rules 1-10 and the Glossary).”

In Rule 12 - Magic change "There are four different strains of magical energy present in Serl, Water, Earth, Air, and Fire magic." to "There are four different strains of magical energy present in Serl: Water, Earth, Air, and Fire."

In Rule 13 - Spells change “each of which costs some amount of Power, and depletes some combination of Water, Earth, Air, and Fire reserves when the spell is cast.” to “each of which costs some amount of Power, and/or depletes some combination of Water, Earth, Air, and Fire reserves when the spell is cast.”

In Rule 15 - Balance change “which may be any positive or negative number” to “which may be any positive or negative integer.”

[Please comment before voting, because there are a lot of changes to disagree with.]

Failed by Mat, Jan 17; 22:52