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Sunday, October 17, 2004

Proposal: Alliances

These are dangerous times, and trying to stand independent is the fastest way to invite invasion.

Add an Alliances rule:

A Warlord’s alliance and vote for Leader are tracked in the GNDT.


Any Warlord may announce the creation of a new Alliance by posting an entry which begins with the paragraph “Alliance Creation: [Alliance Name]” in bold. Optionally any number of invites may be included in the format “Invite: [Warlord Name]”. Warlords who are invited in this way may immediately join the alliance without requesting permission. If the creating Warlord was already in an Alliance, creating an Alliance costs 10 Reputation.

Alliances have a Leader. All members of an Alliance must vote for a Leader when they join or create the Alliance, and may only change their vote once per day. At any time, if a Warlord has more votes than the Leader of their alliance or if their alliance does not have a Leader that Warlord may declare themselves Leader by adding a * to the end of their Alliance.


Warlords who are not in an alliance are not considered Warlords for rules which do not have the word “Alliances” in the name.

The following paragraph has no effect. Repeal this paragraph 48 hours after this proposal passes.

If any alliance has less than two members for over 24 hours, the alliance is dissolved and the Alliance of any remaining members is cleared.



Add a Joining Alliances rule:

At any time a Warlord may request to join an Alliance by posting an entry which begins with the paragraph “Alliance Join Request: [Alliance Name]”. Any Warlord in the Alliance may cast their vote on the request by declaring it in the comments of the entry. Valid votes are FOR, AGAINST, DEFERENTIAL and VETO, which must be represented by appropriate icons. If there exists more than one Vote from a single Strain on a single Proposal, only the most recent of those Votes is counted. If a Strain leaves the alliance, their Vote no longer counts.

A vote of DEFERENTIAL is a vote of no opinion, or of faith in the decision of the Leader. The vote will count as the same as the Leader's vote. The Leader itself cannot cast a vote of DEFERENTIAL. If there is no Leader, a vote of DEFERENTIAL counts as an explicit vote of abstention.

A vote of VETO may be performed only by the Leader, and instantly denies the request.

If there are at least half (rounding up) as many FOR as there are Warlords in the alliance, or if it is more than 48 hours old and more than half of its votes are FOR, then the request is considered accepted, and any Warlord may add the requesting Warlord to the Alliance. If the Warlord was already in an Alliance, he loses 10 Reputation and all other members of the Alliance lose 5.

If there are at least half (rounding up) as many AGAINST as there are Warlords in the alliance, or if it is more than 48 hours old and less than half of its votes are FOR, then the request is considered denied, and the requesting Warlord loses 10 Reputation.


It looks big, but a significant section is basically copied and pasted from the proposal voting rules.

Short Summery: Players have to be in an alliance, which after the first two days have to have multiple people in them. Within the alliance, players vote on a leader for the alliance (who currently doesn’t have any powers other than being able to veto requests to join the alliance). If a player wants to join an alliance, they post a request which the alliance members vote on. Naturally, defecting from alliances makes it harder for people to trust you and makes your old alliance look worse.


6-0 - Reached Quorum - Enacted by Chronos