BlogNomic has moved!

The game is now running at blognomic.com

Monday, October 18, 2004

Proposal: Trust, rev.2

Please, put down your weapons, friends, and be at ease! There is no place for suspicion at this table. We all made the same pledge of loyalty. It is the Outsiders we should be concerning ourselves with.

Add a rule called Trust,

Each Warlord has a Trust characteristic tracked in the GNDT, which indicates how much a Warlord is trusted by other Warlords, as well as how trusting or paranoid they themselves are.

The Trust is represented by 2 separated numbers of the form: #/#, where the first number is called "T-Pos" and the second number is "T-Neg". T-Pos can be zero or a positive number; T-Neg can be zero or a negative number. "T-Total" is not tracked in the GNDT, but can be derived by adding the two values together.

Once a day, a Warlord may either Entrust or Distrust a Warlord from another Alliance. Entrusting raises the T-Pos of both Warlords by 1; Distrusting lowers the T-Neg of both Warlords by 1.

[Now there can't be an Alliance mutual admiration society. I see this working as a kind of war of words between Alliances, until the real weapons come out, for example:
- Distrust ShadowSliver - remove your troops from my territory
- Distrust WildCard - I know all about your spy network
- Entrust Patio11 - thank you for defending my proposal
etc.]


7-0 Reached Quorum. Enacted by Orson, October 19