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Thursday, October 21, 2004

Proposal: Assassinate!

"I've never seen these so-called assassins," a footsoldier complained to his comrade. "How do we even know they exist?"

"They exist." The two soldiers spun around to discover Simon sitting nearby, under the shade of one of the few trees in the fortress yard, idly sharpening his axe. "And they don't let you forget it. They come in the night, they blend in with the walls, and by the time you know they were even there, they're gone."

The soldiers' eyes widened. "H-how do you know all this, sir? I've never heard of anything like that happening here..."

Simon half-smiled, silently admiring his weapon. "What do you think I used to do before I became a warlord?"


Add a new rule, Assassins:

Assassins rule the night in the lands around the alliance lands. Once every 48 hours, the Leader of an Alliance may post a comment to the GNDT reading "Send Assassin to [Opposing Alliance], DICE:" where [Opposing Alliance] is the name of the target Alliance for the Assassin. The result of the dice roll determines the effect of the attack:

1 - The Assassin manages to get into an enemy stronghold, but has a few close calls and decides to leave without doing any damage. No effect.
2 - The Assassin is found and killed in the ensuing chase. The Leader who sent the Assassin may not send another to any Alliance for an extra 24 hours.
3 - The Assassin is caught, breaks under torture, and reveals who sent them. The Leader who sent the Assassin has their Trust lowered by one.
4 - The Assassin kills several soldiers. The Leader who sent the Assassin may pick any Warlord in the target Alliance to lose 15 Offensive Power.
5 - The Assassin manages to poison the water supply. The Leader who sent the Assassin may pick any Warlord in the target Alliance to lose 15 Defensive Power.
6 - The Assassin causes dissent among the ranks. The Leader who sent the Assassin may pick any Warlord in the target Alliance to have their Distrust lowered by one.

A Warlord may not be the target of an Assassin effect if they have three or more names on their Casus Belli list.


I picked 48 hours instead of 24 because I didn't know how people would feel about daily (nightly?) assassin attacks. We can change it later if enough of you feel strongly about it.

6-2 - Reached Quorum - Enacted by Chronos
Aaaron's vote defered to High Lord Knightking's