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Tuesday, April 27, 2004

Proposal : Oddjobs [Trivial]

If Proposal : Balancing Act and Proposal: William Shatner's HatWars pass, add the following after the second paragraph of Rule: Hat Combat:
Any Attack or Defense method which would reduce a Player's Hats, HatsOn or Balance below 0 instead reduces it to 0. If a Player has 0 Hats, he or she may not employ any new Attack or Defense with a Cost of 1 or more Hats, but he or she is still affected by existing Automatic Attacks and Defenses.

In addition, append the following to the Hat Combat rule:
Bowler Derby Cost: 2 Hats
When employing this Attack method, a Player must choose another Player, then post to the GNDT "Bowler Derby at (Player name), DICE: " He or she must then subtract from that Player's Hats and HatsOn fields a number equal to the result of the DICE modulo 4 (eg a roll of 1 causes 1 Hat damage, a roll of 3 causes 3, a roll of 4 causes 0 and a roll of 6 causes 2).

Birthday Hat Cost: 1 Hat
Birthday Hat is an Automatic Defense. To employ Birthday Hat, a Player adds the text "Birthday Hat" to his or her Wearing field, and is considered the Birthday Player so long as this text remains in his or her Wearing field. No Player may employ Birthday Hat if there is already a Birthday Player.

The next time any Player employs an Attack against the Player Wearing Birthday Hat, the Birthday Player's Hats, HatsOn and Balance fields are unaffected. Instead, the Attacking Player must remove the text "Birthday Hat" from the Birthday Player's Wearing field.

I know it's already stated that Hats, HatsOn and Balance "must be nonnegative integers," but I'm being redundant for clarity.

FOR Passed by Brendan, 13 to 3, at 3:19 pm GMT on 4.29.2004. +3 to Brendan.