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Friday, December 19, 2003

Budget Proposals

This week's possible budget proposal:
D:20/C:30/R:20/I:30

It's official. We can start collecting any time now.

Wednesday, December 17, 2003

Proposal: Green Stuff #2 (Trivial)

If 'Green Stuff' is enacted add the following phrase:

This is tracked in the GNDT by adding a '*' next to the star craft being affected. [ex: Fighter*(number)] Once the star craft are destroyed/traded the boost to the Oortnot is then elminated.

Failed by Damanor Dec 28; -5 to Keitalia, +2 to Damanor.

Proposal: Mining miscellany

[With the recent additional mining allowance, I noticed a bit of unclarity on whether the "additional time" was per comodity or simply one more chance to mine the rep's commodity-o-choice. Hopefully, this clears things up.]

In Rule 15, Infrastructure, change the phrase:
Representative may mine once a week for specified commodities
to

Representatives may mine each commodity once per week.

AND

For each Mining Complex on a planet they may mine an additional time.
to

For each Mining Complex on a planet, each commodity may be mined an additional time.


Enacted by Mat on Dec 22, 12:42 EST

Proposal : Mineral Juggling

[ Faffing around with Adamantium and Titanium, making Titanium a rare ship-building material and Adamantium a common fuel (having abundant ship materials and rare fuel seems the wrong way around).

Also making Titanium a requirement for building new ships, rather than something that's merely helpful. ]


In Rule 20 (Military Force), replace the paragraph beginning "Any Representative in control of a Planet with a Combat Shipyard on it may construct military ships" with:-

Any Representative in control of a Planet with a Combat Shipyard on it may construct military ships at any time, by paying the construction cost of the Ship (requiring the expenditure of particular Commodities, in some cases).


Change all ship-construction costs from "X Mega-Credits" to "X Mega-Credits and 1 Titanium".

Replace "costs are reduced" with "Mega-Credit costs are reduced", and add "and 1 Titanium" to the end of that paragraph.

In Rule 19 (Commodities), rename Titanium to Adamantium and replace "one of the necessities for ship construction" with "a valuable interstellar fuel". Remove "At the cost of 1 Eetcha of Titanium a Representative can receive 10% off building costs for 1 star craft."

Also in Rule 19, rename the what was previously Adamantium to Titanium and replace "a valuable interstellar fuel" with "A critical component of ship construction".

In Rule 11 (Planets), replace the first bullet-point with:-

Send the Star Ranger on an exploration mission, at a cost of 1 Adamantium (fuel required for the mission).


[ Fuel will also be burnt during military manoeuvres, I suppose, whenever we get a rule for that. ]

Enacted by Mat on Dec 22, 12:29 EST, timed out

Tuesday, December 16, 2003

Council Proposal: Support the Homeless

To overcome the lack of funding for Shadow's bid to conquer, *ahem* I mean represent a world, I propose that each active (i.e. non-idle), current council member be required to contribute 5 MCr to the "Elect Shadow" fund, (currently located in Shadow's MegaCredits entry in the GNDT) within 72 hours after the enactment of this proposal.

Enacted by Mat on Dec 22, timed out, over half are FOR.

Proposal : Factory Work

To Rule 15 (Infrastructure), add:-

Factory (25): A Factory is required for a Planet if its Representative wishes to build certain Commodities.


To Rule 19 (Commodities), add:-

Computers: Can be built in Factories for 2MC per Eetcha.
Robots: Can be built in Factories for 5MC per Eetcha.
Luxury Goods: Can be built in Factories for 10MC per Eetcha.


Enacted by Kevan on Dec 19. +15 to Kevan.

Proposal : Agriculture [Trivial]

[ Let's have some simpler commodities, and get some trading going. ]

To Rule 19 (Commodities), add:-

Food: A Representative may gather X local Food produce per week, where X is their Planet's size minus the number of Infrastructures it has, multiplied by five.


Enacted by Kevan on Dec 19. +4 to Kevan.

Going idle again for a bit

Hi guys,

I'm on holidays for the next few weeks, will set myself to idle for a while.

Monday, December 15, 2003

Question

Hello all,
Would someone mind explaining to me the collection procedure and how one amounts the totals for collection as a result of the planetary budget? Also, an example of how one Rep has applied it would be nice. Thanks.

Proposal: I'm pretty sure my fleet is still out there [Trivial]

Until a moment ago, I had no Adamantium, but somehow my fleet (made before the rule creating the resource) survived without it. Since Louisiana has the same problem, and such a rare resource shouldn't put such absolute limits on ship construction:

In Rule 20- Military Force, replace the sentence reading:
For reasons of maintenance a planet must have 1 unit of Adamantium for each ship possessed.

with the following:
For reasons of maintenance a planet must have 1 unit of Adamantium for each ship possessed, other than fighters. If a ship lacks Adamantium, its Oortnot value is halved, rounding down.


This makes it possible to build a "defensive" *snicker* fleet without Adamantium, and also makes fighters slightly more cost-effective than before. Star Rangers could still be used for exploration, but wouldn't help in combat.

Enacted by Kevan on Dec 19. +2 to Damanor, +2 to Kevan.

Proposal: Green Stuff

Add to the list of Commodities:

*Kryptonite: an additive to Adamantium for highly efficient fuel. Found in small quantities on most planets. A Representative may mine for Kryptonite no more than once a week by making a payment of 5MC with a GNDT comment of “Mining Kryptonite: DICE-4.” If the result is positive, they gain Kryptonite equal to the result. At the cost of 1 Eetcha of Kryptonite a Representative can increase the speed of 1 star craft, boosting the Oortnot value by 1.


If ‘Mine, All Mine!’ passes the phrase: ‘no more than once a week’ will be removed.

Krypton has already expended their 'known' reserves of Kryptonite during the war.

Failed by Kevan on Dec 19. -5 to Keitalia, +2 to Kevan

Proposal: Mine, All Mine! (Trivial)

Add to Infrastructures under Mining Complex:

Representative may mine once a week for specified commodities (listed in the description of the commodity). For each Mining Complex on a planet they may mine an additional time.

Enacted by Mat on Dec. 17. +2 to Mat, +2 to Keitalia.

Proposal: “Build Me An Army”

Add to the list of Commodities:

* Titanium: Found in abundance throughout the blog universe it is one of the necessities for ship construction. A Representative may mine Titanium no more than once a week by making a payment of 2MC with a GNDT comment of "Mining Titanium: DICE-3 ". If the result is positive, they gain Titanium equal to the result. At the cost of 1 Eetcha of Titanium a Representative can receive 10% off building costs for 1 star craft.


Enacted by Mat on Dec. 16. +5 to Mat, +10 to Keitalia.

Sunday, December 14, 2003

New Representative : Shadow

A new Representative has joined the Federation - Shadow. He or she begins the game with no assigned Planet, and can claim one at any time.

However, the rules do not give new players any amount of Mega-Credits when they join the game, so Shadow would immediately be voted out of office under Rule 12... Shall we fix this to award a fixed amount to new members, or should we all make a voluntary donation to Shadow, perhaps?

Proposals are welcome.