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Wednesday, November 26, 2003

Proposal: Infrastructure

Create a rule, named Infrastucture, reading:
If a Representative controls a plantery system, they may build any of the following infrastructure at any time on it. Each system may only have one of each type of infrastructure on it. Costs are in brakets after the name, and are in Mega-Credits.

Mining Complex(25): Increase productivity, and consequently income. Tax from this system is increased by 50% (rounded up).
Combat Shipyard(25): The Representative in control of this system may build combat ships (see the rule regarding combat ships).
Trade shipyard(25): Trade ships allow trade between neighboring systems, and can be built at a cost of 10 Mega-Credits. Each Trade Ship allows the Representative to increase their Mega-Credit total by 7, once a week.


If the numbers are out of whack, we can adjust them later. This is inspired by Sid Meir's Alpha Centuri, which I suspect will affect my way of thinking a lot during this Dynasty.

Enacted by Damanor Nov. 28, +10 to Bluebottle, +5 to Damanor.