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Saturday, February 26, 2005

Idle Me

I need a vacation from this vacation-themed dynasty.

Friday, February 25, 2005

Proposal: Big-Wave incentive

If Proposal: Swish passed, revert its effects.

In rule 16 - Style, change:

and Y = (X + the Gremmie's Skill).

to

and Y = (X + the Gremmie's Skill - Z). Z is a coolness factor and defaults to Zero, but can be modified by the rule that allows the Stunt.


In rule 12 - Wave Machine change

The Wave then moves from the highest of these rolls to the lowest - any Gremmies whose Yards are between the two rolls (or who are right on the highest roll) either catch the wave or are dragged by it: those who have a Surfing Stance, are able to catch the wave - they are automatically moved to the lowest roll and may attempt a Stunt once in the next 24 hours, those who have a Swimming Stance are dragged 2 yards towards the lowest roll (they will not be dragged beyond the lowest roll).

to

The Wave then moves from the highest of these rolls to the lowest - any Gremmies whose Yards are between the two rolls (or who are right on the highest roll) either catch the wave or are dragged by it:

* those who have a Surfing Stance, are able to catch the wave - they are automatically moved to the lowest roll and may attempt a Stunt once in the next 24 hours, with a Z coolness factor equal one tenth, rounded up to the next integer, of the distance they moved.

* those who have a Swimming Stance are dragged 2 yards towards the lowest roll (they will not be dragged beyond the lowest roll).


I think this is better incentive to bigger waves...

Tick Passed 8-1. Enacted by Kevan, 4th of March at 19:06.

Thursday, February 24, 2005

Proposal: Swish

In the Movement and Stance Rule change:

  • provided their current Yards is greater than 10, a Surfing Gremmie may subtract 10 from their Yards and attempt a Stunt immediately afterwards.
to:
  • provided their current Yards is greater than 10, a Surfing Gremmie may subtract 10 from their Yards and attempt a Stunt immediately afterwards.

Let's give more incentive to catch the big waves, by making that the only way to pull off a stunt.

Cross 5-5. Timed out. Failed by Kevan, 3rd of March at 12:07.

Wednesday, February 23, 2005

Proposal: Wrack and Debris

To the end of the second paragraph of Rule 12 (Wave Machine), add:-

those who are Wiped Out are moved to the lowest roll, but may not attempt a Stunt


...and maybe split the rule up into bullet points, for ease of reading.

Tick 7-3 Enacted by Kevan, 3rd of March at 12:00.

Proposal: Survivor Blognomic (For real this time)

With eir vote, a Gremmie may name another gremmie that they think is a obnoxious git.At the time this proposal passes the sentence "X is a obnoxious git" is appended to the end of rule 16 where X is the name of the Gremmie whose name appered the most in comments with votes.

Veto Vetoed. Failed by Kevan, 3rd of March at 11:54.

Tuesday, February 22, 2005

Survivor: Blognomic

With eir vote, a Gremmie may name another gremmie that they think is a obnoxious git. The sentence "X is a obnoxious git" is appended to the end of rule 16 where X is the name of the Gremmie whose name appered the most in comments with votes.

Monday, February 21, 2005

Proposal: More stunts

In rule 16 - Style, change:

A Gremmie may attempt a Stunt to improve their Skill, or just to impress the beach bunnies. While catching a wave, a Gremmie may post a comment to the GNDT before they move with the wave, naming a Stunt (and optionally describing it) and including the text "Stunt(X):DICEY" where X is the target Skill level of the Stunt they are attempting and Y = (X + the Gremmie's Skill).

to

When a rule other than this one allows it, a Gremmie may attempt a Stunt to improve their Skill, or just to impress the beach bunnies. That is done by posting a comment to the GNDT, naming the Stunt (and optionally describing it) and including the text "Stunt(X):DICEY" where X is the target Skill level of the Stunt they are attempting and Y = (X + the Gremmie's Skill).

In rule 12 - Wave Machine, change:

those who have a Surfing Stance, are able to catch the wave - they are automatically moved to the lowest roll,

to

those who have a Surfing Stance, are able to catch the wave - they are automatically moved to the lowest roll and may attempt a Stunt once in the next 24 hours,

In rule 17 - Movemente and Stance, change:

* a Surfing Gremmie may subtract 10 from their Yards, provided their current Yards is greater than 10.

to

* provided their current Yards is greater than 10, a Surfing Gremmie may subtract 10 from their Yards and attempt a Stunt immediately afterwards.


More opportunities for stunting (and so raising the skill)

10-1. Reached Quorum. Enacted by Chronos at 02/23/2005 GMT 13:00