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Saturday, October 30, 2004

Combat Results: Knightking x Patio11

Participants:
Alliance Name Power
Activity Knightking 240
WildCard 100
Chronos 280
Total 620
Entropy
Patio11 0
Total 0


Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 620
Step 2 - Attack DICE: 5
Step 3 - Attack Modifier = 5/3
Step 4 - Combined Attacking Power = 5/3 x 620 = 1033

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 0
Step 2 - Defend DICE: 3
Step 3 - Defend Modifier = 3/4 = .75
Step 4 - Combined Attacking Power = .5 x 0 = 0

Winner side is the Attacking one. Defeat ratio = 0/620 = 0

Notice: Comments tweaked

I've rewritten the script handling the comments links to load them after the rest of the page, rather than before, which was causing the 10+ second load times. I'm pretty sure there aren't any compatibility issues, but please post if you do have any issues.

Note: Activity Defense Maneuver Tribute added

Since I can't now legally edit a Tribute Audience, that being an Official Post, I'll have to make a note here. It has been entered into the Tributes list.

Combat Results: Knightking x Orson

Participants:
Alliance Name Power
Activity Knightking 240
WildCard 100
Chronos 280
Total 620
Entropy
Orson 0
Total 0


Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 620
Step 2 - Attack DICE: 5
Step 3 - Attack Modifier = 5/3
Step 4 - Combined Attacking Power = 5/3 x 620 = 1033

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 0
Step 2 - Defend DICE: 3
Step 3 - Defend Modifier = 3/4 = .75
Step 4 - Combined Attacking Power = .5 x 0 = 0

Winner side is the Attacking one. Defeat ratio = 0/620 = 0

Audience with Activity: Attack: Patio11

Audience with Activity: Application

I didn't get where I am today by watching while the tide turned against me. My axe is at your command, if you want it.

Proposal : Airdrop [Trivial]

Any Warlord whose combined Offensive and Defensive Powers are less than 150 shall have their Defensive Power increased by 200, upon passage of this proposal.

5-1 Timed Out. Enacted by Orson, Nov 1

Audience with Activity: Attack: Orson

Now that Truman is down...

Combat Results: Knightking x TrumanCapote

Participants:
Alliance Name Power
Activity Knightking 240
WildCard 100
Chronos 280
Total 620
Entropy
TrumanCapote 13
Total 13


Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 620
Step 2 - Attack DICE: 5
Step 3 - Attack Modifier = 5/3
Step 4 - Combined Attacking Power = 5/3 x 620 = 1033

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 13
Step 2 - Defend DICE: 2
Step 3 - Defend Modifier = 2/4 = .5
Step 4 - Combined Attacking Power = .5 x 13 = 6

Winner side is the Attacking one. Defeat ratio = 6/620 = .0096774

Audience with Activity: Attack: TrumanCapote

Keep the pressure on

Combat Results: Knightking x TrumanCapote

Participants:
Alliance Name Power
Activity Knightking 240
WildCard 100
Chronos 280
Total 620
Entropy Kevan 48
TrumanCapote 48
Simon 58
Orson 75
Patio11 65
ShadowSliver 58
Total 352


Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 620
Step 2 - Attack DICE: 3
Step 3 - Attack Modifier = 3/3
Step 4 - Combined Attacking Power = 3/3 x 620 = 620

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 352
Step 2 - Defend DICE: 2
Step 3 - Defend Modifier = 2/4 = .5
Step 4 - Combined Attacking Power = .5 x 352 = 176

Winner side is the Attacking one. Defeat ratio = 176/620 = .28387

Friday, October 29, 2004

Proposal: No wimping out II [Trivial]

To the Ritual Warfare rule, add:

No action shall be valid if it results in reducing either Military Power of a Warlord while that Warlord is the Target of a pending Attack tentative. Currently, valid Attack tentatives are:

* an Attack Declaration, under rule 22
* an Attack Request, under rule 24.


3-2 Timed out. Enacted by Orson, Nov 1

Proposal: Official Posts [Trivial]

We have a lot of official game posts which should have the same protection as Proposals.

In rule 4 remove the line:
A Warlord may alter or remove their own Pending Proposals, provided that nobody else has commented on them. A Warlord may not, through editing of the blog, change a non-Proposal post into a Proposal.

and in the Glossary, change:
"Posts" and "comments" refer only to those made to the BlogNomic weblog at blognomic.blogspot.com - votes cast within the LiveJournal? feed shall not be regarded as legal votes.

to read:
"Posts" and "comments" refer only to those made to the BlogNomic weblog at blognomic.blogspot.com. Posts following the format specified by a rule are considered Official Posts. If nobody else has commented on it, an Official Post may be altered or removed, otherwise this can only be done as allowed by the Ruleset. A non-official post may not through editing of the blog be changed into an Official Post.


6-0 Reached Quorum. Enacted by Orson Oct 30

Audience with Activity: Defend Chronos

That is it.

Audience with Activity: Create Tribute: Defense Maneuver

Name: Activity Defense Maneuver
Enforcer: Any Activity Member
Trigger: Any time a single Activity member is under Attack.
Limits: As stated in Powers
Powers: The Enforcer may transfer all of the Offense and Defense Power of the Activity Member under Attack and redistribute them evenly among the other members of Activity.

Audience with Entropy: Create Tribute: Defense Maneuver

Name: Entropy Defense Maneuver
Enforcer: Any Entropy Member
Trigger: Any time a single Entropy member has an Attack pending against them.
Limits: As stated in Powers
Powers: The Enforcer may transfer all of the Offense and Defense Power of the Entropy Member under Attack and redistribute them evenly among the other members of Entropy.

3-0 Audience Approved, Orson added Tribute, Oct 30

Audience with Entropy: Attack: Chronos

Attacking is what it is all about! Let's pick on Chronos, this time.

Combat Results: Orson x Knightking

It has been less than 24 hours since the Attack & Defense Audiences succeeded, but rule 24 only says the Attack has to occur within that 24 hour period. So I am doing it now:
Participants:
NameAlliancePower
Knightking Activity 140
WildCard Activity 220
Chronos Activity * 240
Kevan Entropy 100
TrumanCapote Entropy 100
Simon Entropy 130
Orson Entropy 160
Patio11 Entropy 140
ShadowSliver Entropy* 113
Total Raw Attack Power: 783
Total Raw Defence Power: 600

Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 783
Step 2 - Attack DICE: 4
Step 3 - Attack Modifier = 4/3
Step 4 - Combined Attacking Power = 4/3 x 783 = 1044

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 600
Step 2 - Defend DICE: 6
Step 3 - Defend Modifier = 6/4 = 1.5
Step 4 - Combined Attacking Power = 1.5 x 600 = 900

Winner side is the Attacking one. Defeat ratio = 900/1044 = .862

Audience with Activity: Create Tribute: Balancing

Name: Activity Balance Tribute
Enforcer: Any Activity Member
Trigger: Any time an Activity member has more Reputation than the average Reputation of the Alliance Members.
Limits: As stated in Powers
Powers: The Enforcer may transfer as much Reputation from the Member with more Reputation to any other Member or Members of Activity as needed to bring that Member's Reputation to equal the average Reputation of the Alliance Members.

3-0. Reached Quorum . Enacted by Chronos, Oct 28

Idleing: Scott

He's gone

Challenge Leadership : Simon

I frankly lack confidence in Simon's ability to take us through these two attacks. Plus, he outsourced the last attack to the DICE function, and it blew up in our faces. He's got to go. We'll be settling this like men -- no weapons, no shirts, just righteous beatings to cleanse the stain on our alliance's honor.

Audience with Entropy : Defend: TrumanCapote

Lets not get mauled this time!

Audience with Activity: Defend: Knightking

Yeah!!

Thursday, October 28, 2004

Audience with Entropy: Attack: Knightking

Revenge!

Audience with Activity: Attack: TrumanCapote

Once more with feeling!

Combat Results: Knightking x TrumanCapote

Participants:
Name Alliance Power
Knightking Activity 240
WildCard Activity 100
sctfn Activity 100
Chronos Activity * 280
Kevan Entropy 100
TrumanCapote Entropy 100
Simon Entropy 125
Orson Entropy 160
Patio11 Entropy 140
ShadowSliver Entropy* 125

Total Raw Attack Power: 720
Total Raw Defence Power: 750

Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 720
Step 2 - Attack DICE: 5
Step 3 - Attack Modifier = 5/3 = 1.6666
Step 4 - Combined Attacking Power = 1.6666 x 360 = 1200

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 750
Step 2 - Defend DICE: 3
Step 3 - Defend Modifier = 3/4 = 0.75
Step 4 - Combined Attacking Power = 0.75 x 750 = 562.5

Winner side is the Attacking one. Defeat ratio = 562.5/1200 = 0.46875

Combat Results?

What happened with the Attack on TrumanCapote? Is it still in doubt? I don't object to KnightKing's justification for its legality. The Attack and Defense Audiences were both approved a while ago. Let's have some War!

(and no last-minute Offense boosts - its been 24 hrs since the Audiences passed!)

Proposal: Tributes

Add a Tributes rule:

At any time a Warlord may attempt to create or repeal a Tribute inside his own Alliance, by requesting an Audience with that Alliance, with a topic of "[Create/Repeal] Tribute: [Title]".

If the Audience is approved, any Admin may append or delete the text of the approved or repealed Tribute to the end of this rule. Upon doing so, the Admin may transfer to himself up to 5 Reputation from the Petitioner. The text of all Tributes shall at all times be found on this rule and comply with it.

If the Audience is rejected, the Petitioner loses 10 Reputation.

The text of a Tribute must specify the following points, and only these points:

* The name of the Tribute.
* Who is the Enforcer of the Tribute.
* Conditions that trigger the enforcing of the Tribute.
* Limits of applicability of the Tribute, if any.
* The powers the Enforcer is entitled to.

The only powers a Tribute may entitle the Enforcer to are:

* Take any amount of Reputation, Offensive Power and Defensive Power from any member of his Alliance.
* Distribute up to the same amount taken from these Stats to the same Stat of any group of Warlords, even if in other Alliance.

A Tribute may not contain any text that refers to either rule 1, 2, 4, 5, 6, 7, 8, 9 or 10.


6-0. Reached Quorum . Enacted by Chronos, Oct 29

Wednesday, October 27, 2004

Proposal: Tribute, not Tax [Trivial]

This is a very trivial proposal, but I prefer the word "Tribute" to "Tax" for this Dynasty.

When this Proposal is Enacted, change the text "Taxing [Create/Repeal] [Title]" to "[Create/Repeal] Tribute [Title]", and change all instances of the word "Tax" or "Taxes" with "Tribute" in the rule Taxes.

Override all Reputation gains for the passing of this Proposal and give instead this award: the Admin who Enacted this Proposal may claim 1 Reputation.

7-1. Reached Quorum . No effect. Enacted by Chronos, Oct 28

Proposal: Taxing

Add a Taxes rule:

At any time a Warlord may attempt to create or repeal a Tax inside his own Alliance, by requesting an Audience with that Alliance, with a topic of "Taxing [Create/Repeal] [Title]".

If the Audience is approved, any Admin may append or delete the text of the approved or repealed Tax to the end of this rule. Upon doing so, the Admin may transfer to himself up to 5 Reputation from the Petitioner. The text of all Taxes shall at all times be found on this rule and comply with it.

If the Audience is rejected, the Petitioner loses 10 Reputation.

The text of a Tax must specify the following points, and only these points:

* The name of the Tax.
* Who is the Enforcer of the Tax.
* Conditions that trigger the enforcing of the Tax.
* Limits of applicability of the Tax, if any.
* The powers the Enforcer is entitled to.

The only powers a Tax may entitle the Enforcer to are:

* Take any amount of Reputation, Positive Trust, Negative Trust, Offensive Power and Defensive Power from any member of his Alliance.
* Credit up to the same amount taken from these Stats to the same Stat of any Warlord, even if in other Alliance.

A Tax may not contain any text that refers to either rule 1, 2, 4, 5, 6, 7, 8, 9 or 10.


Self-Kill. Failed by Chronos, Oct 28

Proposal: Redistributing Powers. [Trivial]

In the Military Powers rule, add:

At any time, a Warlord may decrease one of his Military Powers by any amount and increase the other Power by half that amount.


7-1. Reached Quorum . Enacted by Chronos, Oct 28

Notice: Enacting Rewards

I've admined these Proposals:

  • Tight Alliances

  • Reciprocal Rebukes

  • The Center cannot Hold

  • Zeroing Powers

  • No Wimping Out


The summary of the Rep Reward is:

Every member of Activity gained a net 4 Rep (+2 for each of my passed proposals, -2 for the failed one)
Every member of Entrpy, except Simon and Orson gained a net 1 Rep for the passing of "The Center..."
Simon and Orson gained 2 Rep for that Proposal
I Gained a net of 13, Being 10 for the Admining work, 6 for the passed Trivials and -3 for the failed one.

Later today, I'll Admin the penalty for not voting in the timed-out proposals.

Proposal: Subject fixing [Trivial]

In rule 99, change
When the game refers to the "subject" of a blog entry, blogs which do not normally support subject lines shall have the first sentence of an entry treated as that entry's subject.

to
The "subject" of a blog entry is the first and only sentence in the Title of an entry. Any entry that does not have exactly one subject is not valid.


In rule 4, change
Any Warlord may propose a change to the Ruleset or gamestate by posting an entry which begins with the paragraph "Proposal : [Title]" in bold text (where [Title] is a title of their choosing), and describes the changes they wish to be made.
to
Any Warlord may propose a change to the Ruleset or gamestate by posting an entry with the subject "Proposal : [Title]" (where [Title] is a title of their choosing), and describes the changes they wish to be made.


In rule 17, change
Warlords may request Audiences with any Alliance for any number of reasons define by other rules - these must be made in the form of entries with a subject of "Audience with [Alliance]: [Subject]". The poster is known as the Petitioner.
to
Warlords may request Audiences with any Alliance for any number of reasons define by other rules - these must be made in the form of entries with a subject of "Audience with [Alliance]: [Topic]". The poster is known as the Petitioner.


Replace all occurances of the word "subject" with "topic" in rules 12, 15, 24 and 25.

In Rule 11, replace
Any Warlord may announce the creation of a new Alliance by posting an entry which begins with the paragraph “Alliance Creation: [Alliance Name]” in bold.
with
Any Warlord may announce the creation of a new Alliance by posting an entry with the subject “Alliance Creation: [Alliance Name]”.


Fixes usage of "subject" to mean multiple things, an arguable easy win (as you could make proposals look like other things) and makes the glossary not refer to other blogs, as its been a looong time since blogs other than this one were used :P

6-0 Passes. Enacted by Orson, Oct 28

Audience with Entropy: Defend: TrumanCapote

Lets stop those evil warlords! Defend our fellow member against that enemy faction that calls themselves... Activity!

Attack: TrumanCapote

Come, mighty warriors of Activity! Let us smack down the Entropy!

Tuesday, October 26, 2004

Challenge Leadership: Simon

Simon has not initiated any alliance attacks, nor as he been a particularily active member. As of such, I challenge him to a duel in the streets of Parlington. Any weapons are allowed.

Challenge unsuccessful - despite enough Votes for, Leadership was not taken until after 24 hour time limit elapsed.

Combat Results: Chronos x Aaron

Participants:
Attackers: Chronos (Power 220), Knightking (Power 140)
Defenders: Aaron (Power 100)

Computing Combined Attacking Power:
Step 1 - Raw Attacking Power = 360
Step 2 - Attack DICE: 3
Step 3 - Attack Modifier = 3/3 = 1
Step 4 - Combined Attacking Power = 1 x 360 = 360

Computing Combined Defending Power:
Step 1 - Raw Defending Power = 100
Step 2 - Defend DICE: 2
Step 3 - Defend Modifier = 2/4 = 0.5
Step 4 - Combined Attacking Power = 0.5 x 100 = 50

Winner side is the Attacking one. Defeat ratio = 50/360 = 0.13

Monday, October 25, 2004

Proposal: GNDT Sort Order [Trivial]

I'm not sure if this is possible but if it is my proposal reads as follows:

Modify the order of names displayed in the GNDT so that members are grouped by alliances. Meaning that, all the people in Entropy would be at the top followed by Activity, followed by Gimp. The leader of that alliance would be at the top of that alliance.

This would make it easier to see who is in what alliance.

1-6 Failed. Failed by Orson, Oct 28.

Idleing: Mickey

As per his request in a comment to No Wimping Out. Quorum is still 6.

Proposal: No wimping out [Trivial]

To the Alliances rule, change:

Warlords who are not in an Alliance are not considered Warlords for rules other than 1, 2, 3, 7, 8, 11 and 12.


to
Warlords who are not in an Alliance are not considered Warlords for rules other than 1, 2, 3, 7, 8, 11 and 12. If a Warlord is named as target for an Attack under rule "Ritual Warfare", no Action may be taken that results in that Warlord ceasing to be in an Alliance.


Self-Kill. Failed by Chronos, Oct 27

Proposal: Zeroing Powers [Trivial]

In the Ritual Warfare rule, change

After defining the Defeat Ratio, if the Attacking Side is the Winner, all defending Warlords’ Defensive Power shall be changed to its own value multiplied by the Defeat Ratio. If the Defending Side is the Winner, each attacking Warlord’s Offensive Power shall be changed to its own value multiplied by the Defeat Ratio.

to

After defining the Defeat Ratio, if the Attacking Side is the Winner, all defending Warlords’ Defensive Power shall be changed to its own value multiplied by the Defeat Ratio. If the Defending Side is the Winner, each attacking Warlord’s Offensive Power shall be changed to its own value multiplied by the Defeat Ratio. If a Warlord's corresponding Power equals zero after applying this modifier, apply it to his other Power as well.


If you have no defense, your other forces suffer for that.

6-0 Reached Quorum. Enacted by Chronos, Oct 27

Proposal: The Center cannot Hold [Trivial]

Add a rule Alliance Cohesion,
Unless otherwise specified, an Alliance is in a State of Order.

If at any time there is more than a 10 point difference between the Trust values of the member with the highest T-Total and the member with the lowest T-Total within the same Alliance, that Alliance is in a State of Turmoil.

If at any time a member of the same Alliance has a Cassus Belli against another member, then that Alliance is in a State of Turmoil.

If an Alliance is in a State of Turmoil it cannot have a Leader and all of its Pending Audiences must reach unanimous FOR Votes from its members to be approved (if not approved by the usual 48 hour time limit, the Audience fails).

This rule takes precedence over the rules Alliances and Audiences.

[Here is a use for the Trust trait. Alliances will have to try to keep all members within the same Trust range to function. This rule will allow Entrust/Distrust campaigns to destabilize Alliances.]

5-0. Timed-Out . Enacted by Chronos, Oct 27

Audience with Entropy: Application

Activity is bad. Entropy is good.

Attack: Aaron

I hereby, in the form of rule 22, as Leader of Alliance Activity declare an attack upon Warlord Aaron.

Proposal: Reciprocal Rebuke [Trivial]

In the Casus Belli rule, change

A Warlord may send another Warlord whom does not currently have a Casus Belli against them a Diplomatic Rebuke. The targetted Warlord loses 5 Reputation and immediately gains a Casus Belli against the Warlord sending the Rebuke.

to

A Warlord may send another Warlord whom does not currently have a Casus Belli against them a Diplomatic Rebuke. The targeted Warlord loses 5 Reputation and immediately gains a Casus Belli against the Warlord sending the Rebuke. Within 24 hours of receiving the Rebuke, the target may choose to spend another 5 Reputation and return the Rebuke. That makes the original Warlord lose 10 Reputation and immediately gain a Casus Belli against the targeted Warlord.


2-0. Timed-Out . Enacted by Chronos, Oct 27

Proposal: Tight Alliances [Trivial]

Add to the end of the Casus Belli Rule:

In the period of 24 hours after a Warlord leaving an Alliance, any Warlord in that Alliance may, once, acquire a Casus Belli against the leaving Warlord. If that leaving Warlord joins another Alliance within the same period, any Warlord in his former Alliance may also, once, acquire a Casus Belli against the Leader of his new Alliance.


3-0. Timed-Out . Enacted by Chronos, Oct 27

Sunday, October 24, 2004

Alliance Creation: Gimp

I annouce the great agglomeration of the Gimp Alliance. All Warlords with Gimpy ambitions may apply within.