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Wednesday, December 15, 2004

Proposal: Implements of De-struction

In the rule "The City", change
The Hordes are shambling about in a city full of yuppies, angst-ridden teenagers, and other urbanites. The city is divided into a number of Locations, each of them having a Size (given in brackets).
  • The Town Centre (500)
  • The Slums (350)
  • The Mall (100)
  • The Graveyard (40)
  • The Heliport (10)
to

The Hordes are shambling about in a city full of yuppies, angst-ridden teenagers, and other urbanites. The city is divided into a number of Locations, each of them having a Size (given in brackets). At each location there are freely available Implements of De-struction, which only be used at that Location; each Implement has a corresponding Complexity (given in brackets).

  • The Town Centre (500) - Implement Rake (1)
  • The Slums (350) - Implement Pistol (4)
  • The Mall (100) - Implement Furby Doll (3)
  • The Graveyard (40) - Implement Shovel (2)
  • The Heliport (10) - Implement Fuel Canister (6)
Reword the rule "Fighting Spirit" to
The Humans take up arms and fight for their lives; their Fighting Spirit is tracked in the Zombies field in the Humans row of the GNDT. Whenever a Horde attacks the Humans, that Horde loses Zombies equal to that Horde's Location's Implement's Complexity times the Fighting Spirit.

I'd like to make it so that the Zombies can also use the Implements (if they have enough Brains to work them), but this is a start.
Cannot be enacted without COV. Failed by Knightking.