BlogNomic has moved!

The game is now running at blognomic.com

Friday, December 24, 2004

Proposal: Smells like Human Courage (Trivial)

In rule 13, Courage, reword:

At the end of every day that a non-trivial proposal fails, the Courage increases by 1, or 2 if one such failed proposal was proposed by the Overlord.


to

Each day, the first time a non-trivial proposal fails, the Courage increases by 1. In addition to this, the first time each day that a non-trivial proposal proposed by the Overlord fails, the Courage increases by 1. These effects stack if the first failed proposal of the day was proposed by the Overlord.


(Making it something that occurs at the same time as proposals getting administrated is probably better than the current nebulous "at the end of the day, it happens somehow" situation.)

Tick Reached Quorum. Enacted by Cayvie, 26th of Dec.