Proposal: Endowment Gene
Add a rule called Endowment Gene,
5-0 - Reached Quorum - Enacted by Chronos
An Endowment is a trait which is generally favorable for a Strain. Its description may include conditions which allow a Strain to get that Endowment.Remove from Food Chain the line:
Removing an Endowment from a Strain reverts to innocuous the Enome Base tracking that Endowment. Giving an Endowment to a Strain overwrites any Endowment that Strain has and is tracked by the same Enome Base. The current list of Endowments shall be found in this rule at all times.
List of Endowments:If a Strain has lost more than 50% of its population in the last 24 hours due to being Consumed, that Strain may become Toxic. A Strain Consuming the Toxic Strain loses 3 Size, in addition to normal Consumption losses.
- Toxic
If a Strain has lost more than 50% of its population in the last 24 hours due to being Consumed, that Strain may become Vigorous. A Vigorous Strain may increase its Size by 4 when Synthesizing or Consuming.
- Vigorous
If the Consumed Strain has lost more than 15% of its population in the last 24 hours due to being Consumed, that Strain may become Fierce. Fierceness is tracked by the Strain’s Enome., and remove:
Alternatively, if that Vegetable is Fierce it may increase its size by 3% when Synthesizing.In Enome, replace the Enome[4] section with:
Enome[4] tracks a Strain’s Endowment. Possible values are:
- t - Toxic
- v - Vigorous
5-0 - Reached Quorum - Enacted by Chronos
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