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Sunday, October 03, 2004

Proposal: Endowment Gene

Add a rule called Endowment Gene,
An Endowment is a trait which is generally favorable for a Strain. Its description may include conditions which allow a Strain to get that Endowment.

Removing an Endowment from a Strain reverts to innocuous the Enome Base tracking that Endowment. Giving an Endowment to a Strain overwrites any Endowment that Strain has and is tracked by the same Enome Base. The current list of Endowments shall be found in this rule at all times.

List of Endowments:
  • Toxic
If a Strain has lost more than 50% of its population in the last 24 hours due to being Consumed, that Strain may become Toxic. A Strain Consuming the Toxic Strain loses 3 Size, in addition to normal Consumption losses.

  • Vigorous
If a Strain has lost more than 50% of its population in the last 24 hours due to being Consumed, that Strain may become Vigorous. A Vigorous Strain may increase its Size by 4 when Synthesizing or Consuming.
Remove from Food Chain the line:
If the Consumed Strain has lost more than 15% of its population in the last 24 hours due to being Consumed, that Strain may become Fierce. Fierceness is tracked by the Strain’s Enome.
, and remove:
Alternatively, if that Vegetable is Fierce it may increase its size by 3% when Synthesizing.
In Enome, replace the Enome[4] section with:
Enome[4] tracks a Strain’s Endowment. Possible values are:
  • t - Toxic
  • v - Vigorous


5-0 - Reached Quorum - Enacted by Chronos