Proposal: If they can miss so can we
In rule 14 - Equipment replace
with
Harpoon (Accessory): If a Gremmie has a Harpoon and is at the same Yard distance as the Shark, they may attack it by posting a blog entry to this effect. If they do so, the Shark is moved to 200 Yards and may not be moved again for the remainder of the game.
with
Harpoon (Accessory): If a Gremmie has a Harpoon and is at the same Yard distance as the Shark, they may attack it by posting a GNDT comment of 'Attack [SharkName] Dice2. If the value of this roll is 1 then the Gremmie may kill the shark by posting a blog entry to this effect. If they do so, the Shark is moved to 'xxx' Yards and may not be moved again for the remainder of the game.
Timed-Out 4-6. Failed by Topher, 20th of March at 23:35.
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