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Monday, March 14, 2005

Proposal: Duck Soup

Change rule 16 to read:

When a rule other than this one allows it, a Gremmie may attempt a Stunt to improve their Skill, or just to impress the beach bunnies. That is done by posting a comment to the GNDT, naming the Stunt (and optionally describing it) and including the text "Stunt(X):DICEY" where X is the target Skill level of the Stunt they are attempting and and Y = (X + the Gremmie's Skill).

That Stunt Skill level is now established - any subsequent attempt to perform the same named Stunt by any Gremmie must use that target Skill level.

The result of the DICEY roll plus the value Z determines the success of the roll (Z is a coolness factor that defaults to Zero, but can be modified by other rules.):

• Less or equal X/10. Total Wipe out! The Gremmie badly fails to perform the Stunt and only moves 1/10 of distance they would have, rounding down. Their Skill is reduced by one, which can result in a drowning, and their Stance is changed to "Wiped Out".

• Less than X, but greater than X/10. Wipe out! The Gremmie fails to perform the Stunt and only moves half of distance they would have, rounding down. Their Stance is changed to "Wiped Out".

• Greater than or equal to X. Success! The Gremmie performed the Stunt.

• Greater than or equal to Y (highest possible roll). Perfect! The Gremmie performed the Stunt and if the Stunt had a higher target Skill level than the their current Skill, they may increase their Skill by 1.

• Greater than or equal to two times Y. Mondo! The Gremmie performed the Stunt and, if the Stunt had a higher target Skill level than the their current Skill, they may increase their Skill by 2.


Any Better? Changed it so there's no math on the coolness factor, and so that the Equipment rule will propogate coolness through (since the equipment rule doesn't necessarily allow the stunt)

Tick Quorum Reached 9-0. Enacted by Topher, 16th of March at 20:00.