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Friday, March 11, 2005

Proposal: Sons of Jaws

in rule 18, change:
A Shark is patrolling the waters - it is listed as a Gremmie in the GNDT, and has a Yard distance from the shore. Its Stance is always "Swimming".

If the Shark has the same Yard value as a Gremmie, it may attack that Gremmie, unless it has already attacked them earlier in the day. Any Gremmie may post a GNDT comment of "Shark Attack: DICEX" where X is the Skill of the victim - the victim loses the resultant roll's worth of Skill.

Any Gremmie may move the Shark instead of moving themselves, by posting a GNDT comment of "Shark Move: DICEX", where X is the Yard distance of the furthest-out Gremmie. The Shark is moved to the result of the roll.


to read:
There are Sharks in these waters -- they are listed as a Gremmie in the GNDT (but are not considered a Gremmie under any circumstances), and have Yard distances from the shore. Their Stance is always "Swimming". Sharks after the first Shark are listed as "Shark#" in the GNDT where # is a number starting at 1 and is incremented by 1 for each new Shark created (the first Shark has a numeric indicator of 0, but it is never required to list that indicator when referencing Shark0).

If any Shark is struck by the harpoon its blood causes a feeding frenzy. 2 days after a shark is struck by a harpoon, 2 new Sharks appear at Yard 100. Any admin may create the new Sharks after midnight on the second day.

If any Shark has the same Yard value as a Gremmie, it may attack that Gremmie, unless it has already attacked them earlier in the day. Any Gremmie may post a GNDT comment of "Shark# Attack: DICEX" where # is the number indicator of the Shark attacking and X is the Skill of the victim -- the victim loses the resultant roll's worth of Skill.

A Swimming or Standing Gremmie may move any one Shark instead of moving themselves, by posting a GNDT comment of "Shark# Move: DICEX", where # is the numeric indicator of the Shark to be moved and X is the Yard distance of the furthest-out Gremmie. The Shark is moved to the result of the roll.


Quazie suggested the evil, I'm just writing it up...

Tick Quorum Reached 8-1. Enacted by Topher, 12th of March at 20:30.