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Thursday, October 23, 2003

Proposal:Vampirism

A Subject may have the special modification of Vampirism, which may be applied at no cost to the Subject by anyone with INT at least 5. Usual rules about consenting to surgery by non-Doctors apply.

A Subject with Vampirism pays triple the normal lf cost when gaining a new Modification by surgery. However, on defeating another subject in the Arena, the Vampire steals a random modification from said Subject, unless the Adminion processing the challenge rolls heads on both of two coins, in which case the modification is simply lost. Also, no attempt to steal occurs unless the losing Subject has a stat above 2, and the random selection is made only among those mutations presently increasing the loser's stats to 3 or more.

A Subject may be cured of Vampirism by any surgeon, at a cost of 50 LF. The surgery succeeds if the square of the surgeon's INT is above the result of a roll on 4d10, otherwise the vampirism remains. The LF is lost in any case.

NOTES: This is intended to bring back species, in a sense, and also provide a means to "smack down" players who have ridiculous stats (which will eventually happen if nobody wins).

Failed by est, 28th Oct. -5 to Pakaran (Nathan is Pakaran, right?), +2 to est