Proposal: Space, The Final Whatchamicallit!
Running out of space...
Rename Rule 15: Infrastructures and Space Utilities
Add the heading 'Infrastructures' before the first paragraph.
Add to Rule 15:
Within 48 hours of the enactment of this proposal any Representative may move a pre-existing infrastructure to a Space Complex for 10MC after building a Space Complex.
Enacted by Damanor Dec. 28; +10 to Keitalia, +5 to Damanor
Rename Rule 15: Infrastructures and Space Utilities
Add the heading 'Infrastructures' before the first paragraph.
Add to Rule 15:
Space Utilities
If a Representative controls a Planet, they may build any of the following non-mobile space utilities around it. Space Utilities share the same category infrastructures in the GNDT. A space utility's size is measured in units. Each Planet may have 5 units of space utility. Cost and units are brackets after the name.
*Space Complex (20MC, 2): Any one infrastructure, except a Mining Complex, may be built on to a space complex for the same cost as the planets surface. This is tracked by adding a the infrastructure after the Space Complex in the GNDT. (ex: Space Complex: Trade Shipyard.)
*Space Station(35MC, 3): Acts as a military headquarters. Once activated it deploys a planetary defense grid that attacks UFOs and hostile fleets. Has a defensive Oortnot value of 20.
Within 48 hours of the enactment of this proposal any Representative may move a pre-existing infrastructure to a Space Complex for 10MC after building a Space Complex.
Enacted by Damanor Dec. 28; +10 to Keitalia, +5 to Damanor
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