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Thursday, January 08, 2004

BlogNomic

Proposal: Cold Fingers

If Re-Proposal: Armoury passes, change the following paragraph:

Further weapons may be introduced by the Radio at any time. If Hersch Values is passed All weapons give -5 to the Research's Hersch Value, to a minimum of zero.


to this:

Further weapons may be introduced by the Radio at any time. All weapons give -5 to the Researcher's Hersch Value, to a minimum of zero. Of course, nothing creates a hostile atmosphere like a group of armed men and women, and the bigger the weapon you're holding, the greater the paranoia can be. The initial -5 bonus to an armed Researcher's Hersch rating dissiaptes after 24 hours. Every subsequent day that the Research continues to hold the weapon he or she gains an additional Hersch points, as detailed below. A Researcher may drop the weapon at any time.

Shotgun: 4 points / day
Pistol: 2 points / day
Knife: 1 point / day


Also, change this:

Shotgun: The bearer of the shotgun has the power. Once every two days, he can force one other Researcher to change their vote in any proposal, provided that intimidated Researcher has less than 50 life.


to this:

Shotgun: The bearer of the shotgun has the power. Once every two days, he can force one other Researcher to change their vote in any proposal, or drop their weapon, provided that intimidated Researcher has less than 50 life.


And while we're at it, this:

Pistol: The Researcher carrying the pistol cannot be forced by the carrier of the Shotgun.


to this:

Pistol: The Researcher carrying the pistol cannot be forced by the carrier of the Shotgun. Furthermore, two Researchers with pistols working in unison (i.e. posting BlogNomic entries before the carrier of the Shotgun can) can force the Shotgun-wealding Researcher to drop his or her weapon.


This should really have been fixed before I resubmitted it.

Enacted by Mat Jan 8; 18:14