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Wednesday, January 14, 2004

Proposal : Syphoning off the powers of nature


A sorcerer may declare that he is traveling to "Syphon off natures Powers", and name an element to be searched for. The sorcerer then travels to find an appropriate site to do so.

Doing so will cost him/her 5 power points in general wear and tear.

The sorcerer is then unable to complete any other action that would require an expenditure of Power, Earth, Fire, Air or Water for the next Day.

At the end of this 24 hour period, the sorcerer adds 1d6 - 3 (min 0) of the specified eleemnt to his avalible reserves. If the element matches one of those in his school add 2 to this number. Due to the rigours of travel (s)he is unable to attempt this again for 48 hours.


Failed by Squirrel, Thursday, Jan 15