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Wednesday, February 25, 2004

Proposal: Great Risk, Trivial Reward?

Amend the portion of Rule 6 (Enactment) reading "When a Proposal is enacted, its proposer gains 10 Power, or 2 Power if it was Trivial. When a Proposal fails, its proposer loses 5 Power" to read:
When a Proposal is enacted, its proposer gains 10 Power, or 2 Power if it was Trivial. When a Proposal fails, its proposer loses 5 Power, or 2 Power if it was Trivial.
I want to give people greater incentive to make trivial Proposals (Superpowers, for instance). At the moment, someone can get two trivial Proposals enacted and one failed, yet be down a point overall. This has deterred me from making Proposals in the past, and I don't think I'm the only one.

Failed by Damanor 27 Feb at 20:13 (3 to 7 with 2 Imp) -5 to Satyreyes, +1 to Damanor.