Proposal: Great Risk, Trivial Reward?
Amend the portion of Rule 6 (Enactment) reading "When a Proposal is enacted, its proposer gains 10 Power, or 2 Power if it was Trivial. When a Proposal fails, its proposer loses 5 Power" to read:
Failed by Damanor 27 Feb at 20:13 (3 to 7 with 2 Imp) -5 to Satyreyes, +1 to Damanor.
When a Proposal is enacted, its proposer gains 10 Power, or 2 Power if it was Trivial. When a Proposal fails, its proposer loses 5 Power, or 2 Power if it was Trivial.I want to give people greater incentive to make trivial Proposals (Superpowers, for instance). At the moment, someone can get two trivial Proposals enacted and one failed, yet be down a point overall. This has deterred me from making Proposals in the past, and I don't think I'm the only one.
Failed by Damanor 27 Feb at 20:13 (3 to 7 with 2 Imp) -5 to Satyreyes, +1 to Damanor.
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